"Game of Thrones Winter is Coming" is an open-world real-time strategy. Games like this don’t offer any end goals or they offer too many of them at the same time. In this game, players can decide their own goal and to build their game character based on that. As confusing as this can become for players, it will allow them to enjoy the game even more as the game is not restricting you to a certain playstyle. In this guide, I’m going to try to help and introduce different characters and goals you can have in this game.
To do so, I’ll be dividing playstyles into 7 main classes and then I will introduce them and each of their subclasses. There isn’t a limit on how many classes and subclasses can be assigned to one player. Players can have multiple goals and focus in-game.
The first and main class of players is called the "builder". For these players, the main end goal is having a higher battle rating. Players who can be categorized in this class, want their account to grow by all means and can be less interested in the other aspects of the game if that will help them to grow higher.
Builders will have a harder time changing kingdoms because when their battle rating and their rank in the target kingdom is higher, they need more translocational scrolls.
Builders can be categorized into 3 subclasses which are mostly about which stage of the game they are at. Constructors, Researchers, and Trainers are these three subclasses. Constructors are players who are focused on buildings. This is the early game phase everyone must pass as a new player.
Researchers are the people who are focused on different expensive researches. The main first milestones are Expedition and Refinement researches, T4 troops, Advanced Procedures for extra deployments, and Fervor and Reduction bonuses. Researchers will also go after wall and fortification researches where players who don’t want to increase their battle rating too high to be able to change kingdom easier will skip them.
Trainers are people who like to build troops excessively. You need to have 3m troops to be able to participate in events like Alliance Conquest and Siege of Winterfell in full force. You need 15m troops to have a max defense when your castle is under attack. Any troops you train after that is reserved army or addition to battle rating. Trainers are not necessarily better fighters. I will discuss this more when I’m discussing the Fighter class.
Collectors are players who like to finish certain sets in-game. Lord equipment sets, troop skins, Commanders, Dragons, Album, Refinement, Tavern, castle and march exteriors, … Collectors are the players whose main goal is to focus and have one or more of these certain sets in ultimate levels
There are many collectible sets in this game that players can focus on. These sets can add buffs and bonuses in different ways to players and that is the main reason players are working on them. The reality is, the amount of buffs and bonuses you can get from these sets reduces as you spend more and more on them, and in most cases, it’s more beneficial to focus on multiple sets and have a bit of everything instead of just focusing on one certain set.
However, collectors are not necessarily working on a set because of the buffs and bonuses. Players might like commanders – just because they like them. Players might like to focus on the lord's equipment as it’s what they can show off on their profile page.
These players are the ones providing the resources their alliances need for wars and events. Players who usually hyper farm resources from their account and send out gatherers back to back to fill their alliance banks. Farmer as a main class player doesn’t have a certain endgame goal. But they are necessary for alliances' long-term survival.
Farming resources can be done in two ways:
A) Hyper farmers: who use their outer city buildings to produce resources. These players create only one resource buildings (for example all Iron mines) because that way the bonus production buff has more effect. They also work on the commanders that will increase that production first. Also setting up talents can increase hyper farming speed.
B) Gathering: Resource nodes spawn when another resource node is finished. Gatherers use their marches to take the gathering nodes one after another. Dragon instant collection, Dragons gathering skills, Soren awakening, and Sept buff for gathering speed is also very useful.
The gathering is very important in the early stages of the game because it also helps players to work on their champion equipment set for the lord. Even later on, it will still be important for different game events. Gathering in an enemy kingdom is one of the ways to score points in a kingdom vs kingdom event too.
"Residents" is a class of players whose main motivation for playing the game is the game community. As an international game with a large player base, there are many interesting people who you can engage with and become friends with. Community is what drives most people to continue playing games like this.
Residents of Westeros are the players who are most engaged with the community and are here to promote the game and help other players. Chroniclers, moderators, and all the active players on platforms like game official discord or forums or Facebook page are all parts of this main class.
Nearly every player in this game plays it because of their alliance, kingdom, and friends. The survivability of the game depends on the health of this community we build for it.
5. Strategists and Leaders
Strategists and leaders are the engines that drive this game and the rest of the players. The end goal for a leader is to see their group succeed.
To lead a battle, event, alliance, or kingdom, one must know how the game works. Having knowledge and experience in a game like this isn’t free. It will take a lot of time and effort for someone to master the skills of leading in a competitive game like this. Veteran and smart players who have time and energy to do this task are hard to find. Being a leader or strategist for a top alliance in this game is like having a second, not paid, and not appreciated enough job.
At the same time, some people love to lead and be strategists and play this game for that reason. Planning the battlefield and putting everyone in the correct position is like playing chess. To be able to lead players and direct them, leaders require certain social skills and talents as well.
Champions are the class of players who only care about becoming the champion in-game events or the certain events they aim for. "Game of Thrones Winter is Coming" offers a lot of game events such as Alliance conquest, Ultimate conquest, Siege of Winterfell, Kingdoms vs Kingdoms, Champion city siege, Army of the dead, Lord of Lords, alliance mobilization, Elite trials, …
Champions are players who pick their battles and focus on their tactics and strategies to win a higher place in events of the game. There are alliances in-game that are well known for their brilliant performances in events like Alliance conquest because of their unique strategies.
Ultimate conquest and champion city siege are the most intense battlegrounds for different alliances. In Ultimate conquest, top alliances of the alliance conquest season will play each other in a double-elimination system to prove their power and coordination. In champion city siege, all alliances from the matched kingdom will enter a small area and fight each other to kill and conquer the ultimate throne.
To fight is to play with adrenaline rushing in your veins. Fighters in this game can be classified into two subclasses that can overlap (one player can be in multiple groups):
a) Rally leaders: When you’re running a rally, only your buffs and bonuses will apply in battle. To be a rally leader you need to be stronger than rest and trustworthy and experienced enough so everyone else can trust you with their troops. Rally leaders should work on their rally size in addition to buffs and bonuses as well. A rally leader with a low rally size will not be able to deal a lot of damage. Rally leaders have to be a good collector too, as they need to be as strong or stronger than their enemies. Stronger rally leaders are the ones that take great cities and can hold them from the enemies.
b) Rally Fillers: The power of an alliance in battles is mainly based on the number of participants they have. The more willing players to risk their troops and the more available dragons to fill rallies and reinforcement, the more chance they have for winning the war. There is a great honor to be a legendary warrior. There are a lot of great warriors in this game, who participate in every battle even if they’re free to play players.
On the other hands, both rally leaders and rally fillers are either:
a) Zero castle fighters: Rally leaders and rally fillers can decide to keep low enough troops that they can hide when they are attacked. This will help them to concentrate their firepower on enemies they can defeat and to dodge attacks from enemies that will defeat them. Being a zero castle fighter means you can’t be a Trainer (Builder) as you need to keep your troop count low to be able to hide them. Zero castles have an easier time porting to new kingdoms which makes them a great choice for merit hunters. Here is a complete guide about how to play as a zero castle.
b) Tanks: Tank is a term used for characters that will shield the damage from the enemy in different games. In this game, tanks are players who build their accounts in a way that is more suitable for standing against enemy rallies. Tanks need to have maximum troops to be able to stand a chance against a high rally size rally leader. They will also need a good sustainable amount of frontline reinforcement from their allies that will help them in tanking the damage and will increase their buffs with dragon’s skills and stats. Tanks can’t play as lone wolf and they need their allies no matter how strong they are.
Fighters can play for different endgame goals but the main goal is to see war. For fighters, this game is created to be a battleground. “In the game of thrones you win or you die.” Some fighters are more focused on conquering (like during castle siege or champion city siege), some like to see their enemies bleed and lose troops even if it’s not during an event and some others play to show off their kill and merit points. Merit is a special point given to players who kill or lose T3 and T4 troops when they are fighting players who unlocked Knight nobility rank or are higher (Knight 1 nobility rank unlocks when a player reaches 30m power for the first time)
The term merit hunter is told to players and groups of players/alliances that raid other kingdoms to kill their troops and gain more merit. To avoid getting raided by merit hunters or invaders when you’re offline, always bubble your account before leaving the game or have a protector who will do it for you.
What is the best class?
There is no best class. This is an open-world real-time strategy. Choose your playstyle and work toward it with no shame. Play the way you like and enjoy.
Why does it matter?
You need to know what you want to do in-game before playing the game wrong. Players with most troops aren’t the best fighters. Players who collect all commanders don’t have the best stats. On another hand, you need to find people who appreciate your play style and to join alliances that share the same goals you do.
I hope you all enjoyed my guide and that it will help you to decide your goal in the game.