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No Losses. No Mercy. Total Domination

Wars & Stories in Westeros
Article Publish : 03/30/2026 17:57
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Greetings, Lord Paradox is back with another action-packed story. But this time, after a long time of stopping the hunting. Paradox was getting a little rusty for not having any action. Then one day, Paradox started looking for targets in neighbouring kingdoms. Paradox was looking for a weak target for a warm-up, then Paradox will look for a strong opponent and get his hunting instinct back. But the old gods had other plans for Paradox. As Paradox was only killing weak players for the merit, and didn't hit any 1B+ target, as it would be risky to hit them. It can become the cause of losing the lord, which was not ideal for Paradox.

Then Paradox saw a 1B+ power target without a bubble. Paradox was not going to hit him as he would lose his lord, and hunting would have to stop, but deep-seated in the soul of Paradox, there lies a hunter's urge for blood. After thinking for some time and searching for some other weak targets and didn't find any other target.

Paradox had no other choice and had to jump to that server for the merit. To play safe, Paradox decided to do a scout on the target, but Paradox's bad luck was on his peak; the target had enabled the anti-scout, which means that if Paradox sent a scout into the enemy camp, that scout would get killed without mercy. This increases the threat level. After a little searching for intel, Paradox was able to discover his formation. But that formation was also not Ideal for Paradox, as it was a mixed formation plus mostly bow commander, which would hinder the Paradox attack.

🔥 First Hit:

The battlefield was not quiet... it was waiting for the chaos.

At the time of the attack launch, Paradox's finger hovered for a longer time than usual. His mind was thinking, did I make the right choice of doing an attack on the target?

One wrong move--- and everything would fall apart, and he had to say farewell to the hunting campaign.

The enemy fortress was standing firm and looking as if to challenge the Paradox's army to strike it down, if you can. which caused a little spark in Paradox's heart, and he would not give him the environment where he thinks he is great.

Paradox knew it was not a simple hit.

This would decide the outcome of the battle and also the power difference of this Paradox. Paradox held his breath and launched the attack on the enemy.

As his troops surged forward, only one thought came to Paradox's mind.... did I make the right strategy, did I calculate everything, or did I just walk into a trap?

As these thoughts were echoing in Paradox's mind. Paradox's military clashed with the walls of Nelube's fortress. The war was very brutal. Both commanders' dragon breath readen the sky with their flames, when Paradox saw that the enemy had nearly 10 million military stationed in his defence, his worries skyrocketed, his heart was like clenched with someone's hand, and he hardly breathed.

Then, the Paradox military was weakening. But then, a little flaw in the ranks of Nelube surfaced. Paradox's military used to their advantage and was able to deal some damage in the first attack.

🔥 Second Hit:

The first hit had cracked the nelube's walls,

But cracks in the walls don't help in winning the war. The first hit was landed, but it was far from over, and it needed more hits to completely kill the troops. The city was still standing, weakened but not defeated.

Paradox didn't celebrate the victory in first victory as a surprise lies in the dark.

For the second hit, Paradox didn't hesitate and launched the second assault on the Nelube's castle.

In the first hit, the enemy and their alliance were not active and alert, and Paradox was able to deal the damage, but now that the first hit is registered in the alliance battle log. They know every weakness of Paradox. From the second hit onward, every hit could be risky, as his alliance can use Track Rally on Paradox, and they would knock Paradox out.

Then Paradox launched the second hit on Nelube.

Seconds felt like days, and the same thoughts echoed in Paradox's mind.

Would this second hit finish him, or reveal more of Paradox's weakness?

And the second regiment hit the fortress wall, and the battlefield was brutal; every second counted on the battlefield and the battle. After that, the second hit's report gets to Paradox, the result was not as good as expected. But it was not the end of the road.

🎯 Third Hit:

The battlefield was already torn apart, and Paradox's military and Nelube's military were both injured and were going for the third hit, but Paradox stopped for a second and thought, why this hits are soo easy, even though the enemy was in complete battle gear and came to the battlefield to assist after the second hit and was not in a bubble. this raise suspesion in Paradox's mind that is going to be a trap, and this would need to be cautious. And the Paradox studied the broken defence of the enemy and killed troops after a few studies. Paradox saw an opening and, without wasting any time, launched the third hit, hoping to finish the Nelube troops in this hit. This time, Paradox was also keeping an eye on other strong players of is alliane that would make a move for sure after the third hit, when the third hit clashed with the fortress walls

This wasn't chaos, it was precision. Every second calculated, every risk managed.

This time, it was not risky; it felt like the end was coming.

But the risk became reality, and when Paradox was congratulating himself on the victory in the third hit, the enemy alliance used the track rally on Paradox, and Paradox's castle's cords were being shared in world chat. Then the third hit report made its way to Paradox camp after all the bloodshed on the battlefield.

After the third hit, and the constant surveillance of his allegiance,

No chaos, only the risk of getting discovered while attacking the city.

By the final hit. It was already decided that the outcome was that nearly all of his troops were killed.

I attacked once more and erased what was left in Nelube's city

when the dust settled. There was no resistance left in Nelube's city,, and the only thing left was broken walls and nothing more. Now only thing left for Paradox was to stay out of Nelube's alliance radar by continous random porting and after 5 minutes the fervor time was over and Paradox was able to use bubble and mark the end of this hunt.

The lesson that Paradox learned was that to always stay vigilant in hunts and

Paradox learned that on the battlefield, hesitation can cause you very thing, and precision leaves nothing behind.

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