
Hello everyone, it’s KiNGSLAyER again with another hunt story from today.
After the success of his previous hunt, KiNGSLAyER had actually planned to take things easy for a while. Every hunter knows that not every day needs to be spent jumping from kingdom to kingdom looking for targets. Sometimes it is better to heal troops, organize resources, and simply enjoy the results of the last battle. That was exactly what KiNGSLAyER was doing when an unexpected message arrived from a fellow hunter. The message was simple but interesting. On Kingdom 174, several unshielded castles had been spotted sitting out in the open.
Normally, that would have been enough for KiNGSLAyER to move immediately, but there was one problem. He was still waiting on his 52-minute cooldown. There was nothing he could do except waiting. For many players, waiting can be frustrating, especially when targets might get hit at any moment. Still, KiNGSLAyER knew there was no point worrying about something he could not change. He stayed patient and watched the timer slowly count down, hoping at least some of the targets would still be there when he arrived.
before the cooldown ended KiNGSLAyER prepared His combat gear, his infantry bleeding setup was prepared, and all the important buffs were active. The last thing he did attacking a level 60 lord for his fervor and buff
Unfortunately, after he arrived he realized after scouting
Out of the five targets that had originally been reported, three had already been zeroed by other players. For a moment, it felt like the long wait might have cost him the entire hunt. Many hunters would have been disappointed after seeing most of the opportunities already gone. But after checking the two remaining castles, KiNGSLAyER quickly realized that there was still plenty of work left to do.
The two surviving targets were exactly the kind of castles he likes fighting against. Both had large amounts of mixed troops inside and mixed commanders defending the wall. Unlike careless castles sitting in research gear, these targets were actually wearing war gear, which made them more interesting and more rewarding to defeat. Even so, KiNGSLAyER trusted his infantry bleeding lineup completely. Mixed defenses have always been vulnerable when facing a focused attack strategy, and he knew that if the first reports looked good, the rest of the hunt would follow naturally.
The first target was a castle named System Shock.



KiNGSLAyER wasted no time and launched his opening attack. The results immediately showed that the matchup favored him heavily. The defending castle suffered massive losses while KiNGSLAyER lost very little of his own forces, mostly limited to his usual meat shield troops. The second attack pushed even deeper into the defense and left the castle struggling to recover. By the time the third attack landed, System Shock no longer had enough troops remaining to survive. The castle collapsed completely, giving KiNGSLAyER the first victory of the hunt.
With System Shock removed from the map, he immediately shifted his attention toward the second target, Deadmanland.



This castle proved to be the tougher challenge of the two. While the first reports still looked very favorable for KiNGSLAyER, Deadmanland simply had enough troops to survive longer. The first attack weakened the castle significantly, but there was still plenty of resistance left. The second and third attacks continued removing huge numbers of troops, yet the target remained standing.
At this point, KiNGSLAyER felt completely comfortable with the fight. Every report showed the same pattern. His losses remained extremely low while the defending castle suffered devastating damage. There was never a moment where the outcome felt uncertain. The only question was how many attacks would be required before the final troops disappeared.

The fourth attack pushed Deadmanland close to destruction. Millions of troops had already been eliminated, and the defense was falling apart more with every hit. Still, a small portion remained alive. KiNGSLAyER prepared one final march and sent it without hesitation.

The fifth attack finished the job.
Deadmanland finally dropped to zero, bringing the hunt to an end. After reviewing the reports, the results were exactly what KiNGSLAyER hoped for. Across both castles, the enemy losses were enormous while his own losses stayed minimal. His infantry bleeding setup once again performed exactly as intended, tearing through mixed troops and mixed commander defenses with remarkable efficiency.


By the end of the hunt, KiNGSLAyER had earned over 23 million merits. It was a strong result, especially considering that three of the five targets had already been zeroed before he even arrived. What could have turned into a disappointing trip instead became another successful hunt in his climb through the individual merit rankings.
Instead, the remaining two castles turned out to be perfect targets. More importantly, the hunt reinforced the confidence KiNGSLAyER has in his infantry bleeding lineup and the experience he has built over countless battles.
As he healed his troops and prepared to leave Kingdom 174, he reflected on how quickly fortunes can change in hunting. One moment it looked like all the targets were gone, and the next he was walking away with more than 23 million merits. So at the end KiNGSLAYER was able too climb up the individual merit rankings doominated k174 and the most important part for him was the fun.

Thanks for reading
KiNGSLAyER




