
Building a solid reputation, AMUK is in charge of Kingdom 359 and the BDW alliance protection against invaders and all the evil that the cold and dark nights can bring. He used to live in that kingdom, but since the days of semi-open kingdoms are gone, AMUK can leave and return without any restrictions in the game, allowing him to invade different kingdoms and hunt his enemies as if they were sheep.

I was shocked by his numbers, and we had been talking about this for a few hours. He is able to jump kingdoms even while staying at 1.6 billion power, which is impressive. While I was trying to increase the base attack on my weapons, Phantom, Floki, AMUK, Stoppa, and some other hunters from our alliance started checking the cheap kingdoms, looking for a new adventure.
No kingdom would go unnoticed, and the chosen hunter would depend on how cheap the jump was and what type of troops the target had. There were five of us, looking at kingdom after kingdom, and a little less than ten minutes later, we found something.

When I saw who the player we had found was, I was not surprised. TNI is one of the largest alliances in the game, but recently, many of their players have been careless with their bubble management, and many of them have been zeroed without mercy.
TNI has players in three kingdoms: 515, 18, and a large part of them in 440, who came from a merger with the Rl1 alliance. And the target this time, Leonidas, was on the left side of King's Landing in Kingdom 440. So whoever decided to go there would not need to worry about the use of the defense tower, since TNI's main kingdom is 515.
We briefly discussed who would be chosen to go there, and after realizing that Leonidas had his castle packed with cavalry troops, AMUK said that he would carry out that invasion.

In the first attack, AMUK faced a wall with 17 million troops and more than 5 million T5 troops, suffering 227k losses. But luck was on his side. Leonidas had no synergy at all. His five commanders were random, and his battle stats were very low.
AMUK had earned 18.5 million merit from that attack, but that was about to change. Because a large number of T1 and T2 troops would start entering the wall from the second hit onward. AMUK knew that, but after investing a reasonable amount of scrolls to jump there, he could not back down. He repositioned his castle and continued attacking.


In the second and third attacks, AMUK's losses dropped dramatically. However, on the other side, a large number of T1 troops started becoming part of Leonidas's defensive army, which was a major problem.
This was the moment when other hunters would normally lose their Lord. While they fought tirelessly against the T1 troops, the enemy T4 and T5 troops would eliminate them, capturing their Lord and defeating the entire army. But that was not what happened to the CRY hunter.
AMUK was starting to show signs of exhaustion. Attack after attack, it seemed like the enemy army would never end. Wanting to finish it as quickly as possible to avoid any problems with the players from that kingdom, he was not even healing his troops, simply using a random teleport and attacking.

Besides the problem not having an end, it seemed like it was only getting worse. In the fourth attack, AMUK eliminated 12.6 million enemy troops, but only 1.74 million merit was earned. The reason behind this was simple. Leonidas, for some reason, had trained millions and millions of T1 troops to form his frontline. That would certainly help if he had a solid formation and was prepared to defend his castle, and in that case, he would serve as a great trap. But that was not the scenario AMUK found.
I still had my scout open, and before AMUK launched the fifth attack, I warned him that a little less than six million troops remained inside Leonidas's castle. AMUK was relieved. That meant only one more attack would be needed to bring him down and finish the invasion. AMUK did not think twice and attacked.

The final attack brought that invasion to an end, and AMUK was very relieved. With 5.2 million losses, Leonidas fell, and his Lord was captured by the great CRY hunter, who quickly hid his troops and jumped to a safe location.
The invasion, which started as a great opportunity to earn a large amount of merit points, ended up dragging on and becoming much more exhausting than planned.

With this invasion, AMUK continues his meteoric rise in the merit ranking, reaching the second page and tenth place, a feat that few hunters in the entire history of the game have achieved.
Even though he suffered little damage, AMUK had losses that cannot go unnoticed. When his fervor effect ended and he was able to activate his truce, he returned home to Kingdom 539 so he could recover his lost troops and rest for a few days.
Did you enjoy this story? What will the great hunter's next invasion be? Stay tuned.





