I am writing as an active player of League of Angels III to share several observations and suggestions I hope the team will consider. As someone who has invested considerable time in the game, I believe these points reflect areas where updates could significantly improve the overall player experience, particularly for mid-to-advanced players who are already at or near the current progression ceiling.
Suggestion 1 — Relic System Update
The Relic feature currently caps at Artifact rarity, while the game's progression has advanced well beyond that, all the way up to Immortal (Artifact, Valorium, Ragnarok, Paragon, Godlike, Eternal, Immortal). As a result, Relic rarities and their associated Relic Skills feel significantly outdated and weak compared to everything else in the game. I suggest introducing new Relic rarities that align with the current progression system, along with updated Relic Skills for each new tier. A dedicated Relic Update Event with the necessary upgrade materials would be a great way to roll this out for both F2P and paying players.
Suggestion 2 — The Luminaries Rewards Improvement
The Luminaries is a permanent in-game activity feature that offers daily chest rewards from Monday to Saturday, as well as guaranteed rewards tied to each challenge attempt. Both the daily chests and the guaranteed challenge attempt rewards currently contain Artifact tier items, which are no longer relevant to the current game progression. I suggest that the development team improve the rewards for both the Monday to Saturday daily chests and the challenge attempt guaranteed rewards to better reflect where most players are in terms of progression.
Suggestion 3 — Heavenly Treasures Expansion
The Heavenly Treasures feature currently ends at Chapter 35 and its Objective Rewards remain at Artifact tier. I suggest extending the content to Chapter 50 or beyond, and updating the Objective Rewards to reflect the current state of the game so that completing higher chapters remains a worthwhile goal for advanced players.
Suggestion 4 — Elite Tree of Origin Expansion
The Elite Tree of Origin is capped at Stage 60, with drops and rewards still at Valorium rarity. Given that many players have already progressed far beyond Valorium, this content feels outdated. I suggest extending the stages to at least Stage 70 or 80 and improving the rewards to match the current progression tiers, so advanced players have a reason to continue engaging with this feature.
Suggestion 5 — Shop Updates and Improvements
There are several shop-related concerns I would like to raise. In the Domain Shop, while the Sigil tab has already been updated, the Crystal tab remains at outdated tiers and should be brought in line with current progression. The Bet Shop currently only offers Diamonds and Gold, which feels very limited, and adding more useful items would make Betting Tickets feel more worthwhile to earn and spend. In the Tournament Shop, I suggest adding a Companion Core Voucher and other relevant items to make active tournament participation more rewarding. Additionally, the Divine Fire item, which is used to unlock Arma Aid slots in the Support feature, is currently only available in the Store. I suggest making it obtainable through other in-game events or shops as well, so that unlocking Aid slots does not feel restricted to Store access alone.
Suggestion 6 — Divine Arma and Chaos Stone Reset Functionality
In Divine Arma, a Reset option is available in the Inscription section but not in the Awaken tab. Similarly, in Chaos Stone, there is no Reset feature available for Chaos Burst. I would like to ask whether there is a specific criteria or requirement for a feature to have a Reset or Rebirth option. If not, I suggest that Reset functionality be made available consistently across all relevant features, so players have equal flexibility in managing their builds.
Suggestion 7 — Guild War and Guild Boss Rewards Improvement
The rewards in both Guild War and Guild Boss are in need of an update. In Guild War, the Total Point Rewards and Guild Season Chest contents are still offering Artifact tier items, which no longer feel meaningful given the current state of the game. In Guild Boss, the Total Damage Ranking rewards and the Damage Points Ranking rewards similarly remain outdated. Since both of these are guild-wide activities that require active coordination and participation, the rewards should reflect that effort and be updated to match the current progression tiers.
Suggestion 8 — Realm Expansion
The Realm feature, specifically the Blessing and Astral Field tabs, is currently capped at Floor 30. At this level, the drops are limited to Blessing Stone III and Augment Stone III. Since Blessing Stone IV and Augment Stone IV already exist in the game, I suggest expanding the Realm to at least Floor 40 so that these higher tier stones can be included as obtainable rewards. This would give players who have already cleared Floor 30 a meaningful new progression goal within this feature.
I hope these suggestions are taken into consideration. Most of these concern features that have not been updated in line with the current rarity and progression system, and I believe addressing them would go a long way in improving the experience for dedicated players. Thank you for continuing to develop and maintain League of Angels III.
Respectfully,
Maxkiel
Server: S1541 — Tisiphone (HKT)









