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AC FDH vs HOH: A victory with Narrow margin.

Wars & Stories in Westeros
Article Publish : 12/06/2025 15:53
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Greetings, lords and ladies of GotWic, Lord Paradox is back with another action-packed story full of suspense and thrills. In this story, Lord Paradox's Alliance FDH Won the AC match with a very narrow margin of points and was almost about to lose the match against the HOH alliance, one of the Powerhouses of the Westross. Lord Paradox's alliance was very confident in winning, because we had already won one match against them with a very small margin of just 3000 points, SO this time it will also be a close call FDH could lose this match even if they show a sliver of no teamwork, and that would mark the end of our Playoffs journey would be saying farewell to AC.

Before the match, FDH leadership held a meeting with the earls and Marquiss to devise a plan to counter the HOH completely, because they knew that we had already knocked them one time. So they will come stronger this time because one defeat in the playoffs would be the end of the championship, and they would not get the banner. So FDH also planned accordingly to this, and from the start they tried to take the mother control of the match, because with the mother tower in possession, the Match could be won easily, as healing is the key in an AC match. FDH will focus all its forces on either Warrior or Mother. If we get even one of them, we can change the flow of the match and make HOH withdraw from the match.

But in the HOH corner, there were also some plans; they didn't give any importance to the other building and also tried to take the warrior and Mother towers.

Match Start:

When the match starts, both alliances focus on Mother and the Warrior; fortunately, in this race, FDH was able to take Tower of Warrior, and HOH was able to take Mother Tower. FDH got stats from Warrior Tower. HOH, on the other hand, got healing speed from Mother Tower, and the match was balanced till now.FDH then tried to rally the tower to get the mother in their possession, because when the occupation bubble dropped from both buildings, HOH, launched rallies non Warrior, but FDH was able to defend against the barrage of rallies, but in this process we had too many troops hospitalised, So to heal them we need to retake the Mother een for 1 minute so we can heal our troops with cheaper heal cost.

SO FDH, launched rallies on the mother Tower to retake it to help FDH members in the healing of troops, then the first rally hit the mother tower, and after a long battle against the defender of Mother Tower, we were in a battle, because they didn't fill the Mother and were able to knock them out of Mother Tower. After some time, Paradox got the report of the hit.

The attacker was prominent in the FDH "Steel Raptor" He was using a Bleed synergy empowered by Jon, Vorian, and Dearon. But on the other hand, the defender "Xoica" was using a weakness synergy empowered by complete SP commanders, more stronger formation than Stell Raptor, but there was a little pitfall in the defence of Xoica, that his defence was devoid of Spear troops to support his Weakness synergy, so even though he had stronger commander and good advisors to support his weakness synergy but without spear troops they were useless in defence, Which gave Steel Raptor the victory in this rally.

But this was not it when we were focused on Mother Tower, the HOH alliance's real motive was to take the Tower of Warriors from us so they could easily kick our troops from any building easily, even Mother can be retaken easily by HOH, so we said in the alliance chat to fill the mother and ports so we can get a Points advantage over HOH alliance and even they would take any more buildings from us we could leverage our rallies to retake other building from them and don't need to worry about points of HOH. The report of Warrior slipped in chat, and Paradox analysed the report.

In this attack, even though Golden was using a proper SP Bleed synergy with stronger advisors to support the synergy, the question remains:'

"Why did he lose in this hit?"

The reason lies in two reasons:

  • The first tier of attacker troops
  • Second was the number of soldiers in the attack on the warrior.

The first reason was simple because the attacker was using a full regiment of T5 infantry in his rally, which was not that tricky to handle with synergy. But the second reason played a major role in this defeat because Troops always win in war. Even anyone can see that the defeat is very close because of only 200K troops difference, and the Golden lost the battle.

Then the HOH alliance went toward Lannister port, because ports give more points than other buildings. So they immediately launched the rally on the Lannister port to knock Chaos out of the port, but with Chaos in the building, Paradox was also able to take part in the defence. But every time luck won't help you, and you could lose even a winning match, Chaos was defending excellently. But then Tardis attacked Chaos with a full cav rally and was able to knock Chaos out of port. Now, as we were not able to take CR from the blood wick

Now because, we can't take CR from HOH, we decided to take Mines to increase our points to offset the disadvantage of CR high points output, When Mines unbubble we tried taking both but we failed to take both and they wint under bubble for 14 seconds and in that interval we launched rallied on the mines to launched immediately when the bubble dropped and each rally were a success and we were able to take Lannister mine from HOH alliance and filled it to brim so HOH won't be able to retake it.

Now with mine full, we were able to get an advantage in points of 1500 and won the match again with an even narrower margin this time and after the match, everyone was battered and injured from the continuous attacks and battles, but we still held a congratulatory festival.

FDH emerged victorious after an intense, nail-biting AC match against HOH, winning by only 1500 points. Despite early struggles, heavy losses, and HOH’s strong counterattacks, FDH's teamwork and determination carried them through. Key rallies on Mother, Warrior, and finally the Lannister Mine shifted the battle in their favour. Steel Raptor’s crucial win, Chaos’s steadfast defences, and the alliance’s swift coordination kept hope alive. When the mines opened, FDH seized their final chance, securing enough points to overcome HOH’s CR advantage. Exhausted but united, the alliance celebrated a hard-earned victory that proved their resilience, strength, and unbreakable spirit.


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