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Introduction

Hey Yo!
What's up brother and sister?
I hope you are having great day and night!
I'm so glad to have you back in my article, Press Officer Tea, This time we will talk about feature in the Infinity Kingdom about Lord Talent for PvP as Water March.This feature was questioned in the Discord community by new players who are low spenders → Free to Players. Therefore What should you expect from this article? What might one confidently predict? All of the expectations for this feature should be evident after reading this article, which will describe them. There will also be explanations and basic mathematical calculations. Please keep reading this article to learn more!
FAQ in the Infinity Kingdom's Discord Community

Due to couple request related to talent recommendations for war or commonly referred to as PvP. Therefore, this article will discuss about War Talent for Water Marches!
War Talent in Water March
First of all, let's see from the Basic Status possessed by our damage dealer whether it is more directed to attack or defense.

If it is seen that the critical is large enough, then we have to keep pumping so that the damage given at the critical moment becomes more painful!
The Crucial Lord Talent for Water March
Clutch

Clutch increases critical value up to 30%. This was very useful for an Immortal like Merlin!
Basic Math Problem
In one case Merlin's critical damage only 1.4 million. If we assume the opponent is same, so we can just ignore other variables.
Notes: Don't forget mathematic basic rules!
CM1 = ((CV0 + (V x n) - 1 x CV0)/100 + 1) x CM0
CM1 = ((6 + (6 x 5) - 1 x 6)/100 + 1) x 1,400,000
CM1 = ((6 + 30) - 6)/100 + 1) x 1,400,000
CM1 = ((36-6)/100 + 1) x 1,400,000
CM1 = (30/100 + 1) x 1,400,000
CM1 = (30/100 + 1/1) x 1,400,000
CM1 = (30/100 + 100/100) x 1,400,000
CM1 = 130/100 x 1,400,000
CM1 = 1,8200,000 Damage!
Notes:
CM1 = Critical from Merlin after using Clutch
CM0 = Critical from Merlin before using Clutch
CV0 = Clutch base value
n = Clutch level
V = Clutch variable

Survival Methods

Survival Methods are useful for reducing the death rate of troops. This is very useful because this skill can reduce up to 10%.
The most easy to learn is Survival Methods formula:
TD1 = TD0 - V
Notes:
TD1 = Troops Death After Survival Methods
TD0 = Troops Death Before Survival Methods
V = Variable
Dominations

Dominations will help you to reduce enemies defense both magical and physical.
The formula will be:
DM = (D0 + (D0 x MV)) + (D0 + (D0 x PV))
Notes:
DM = Domination Effect
D0 = Damage Before Effect
MV = Magical Variable
PV = Physical Variable
Owl Guardian

Owl Guardian will increase energy regenerations 1% each level and up to 5%.
The formula for this one also simple
OG = (1 + V) x ER
OG = (1/1 + 5/100) x 80.5
OG = (100/100 + 5/100) x 80.5
OG = 105/100 x 80.5
OG = 84.525 → 84.5
Notes:
OG = Owl Guardians
V = Variable
ER = Energy Regen.

Strong Will

Strong will is crucial for water team, so they can reduce critical damage from opponent up to 30% with 6% each level.
The formula will be:
SW = 1 - Variable
SW = 1 - 30%
SW = 1/1 - 30/100
SW = 100/100 - 30/100
SW = 70/100
SW = 70%
After using Strong Will, it will be only receive 70%. Why did I write the number 1 in the above formula? Because of the assumption that they do not have a critical value.
Last Words
The article above is a recommended pvp talent, and the important military talent for Water March to use are Clutch, Dominations, and Owl Guardians. You can wait for other element classes in my future article! Stay tune! 🌹💙💚❤️
Thank you for reading; maybe it was helpful and will assist your way to choose your path in Lord Talent Book!
You can also check my latest post and articles!
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