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[sRH] vs [WiN] | Alliance Conquest | Season 23 Round 5

Wars & Stories in Westeros Wars & Stories in Westeros
Article Publish : 05/31/2026 05:11
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Hello everyone! We have won three out of four matches so far! An incredible start to a season in which we hope to make the playoffs. Today we fight in the penultimate round of the season. A win today would give us a very good chance of reaching rank 15 or 16, even if we lose the sixth match. Hence, we must win today. We fight the 53B power [WiN] WinterHeroes alliance.

Chapter 1: Plan of Action

We have fought [WiN] before in the Siege of Winterfell event. They are not stronger than us. However, they are not easy opponents either. We must not take them for granted and underestimate them. They could very well spring a surprise on us. The Tower of Mother will be important in this battle. We will more than likely share the two mines. Casterly Rock and the ports could turn the tide of the battle.

I remember Lord of Rose very well. He is a strong cavalry player who will act as their main combatant. We will have to be prepared to counter him. Graycon, Nomad, and I will have to step up once more. It will be a difficult battle. Achieving 80,000 points might not be possible, but it will be close.

In the last match, Nomad struggled to fill a rally after holding the Lannister outpost. We have too few spear troops. I decided to keep him free. He is our only option to counter a cavalry-heavy alliance. Even though Marcellus is infantry, his racing ability will be needed if we are to capture at least one mine.

Chapter 2: Losses

As soon as the match began, we were on the back foot. Marcellus cannot play. Only one of our racers captured their target city. Furthermore, we did not get the tower of the mother. We began rallying them the minute the timer reached zero on all three buildings. The defense at the tower of the mother is not strong. However, before we could send the rallies, our defense at the Targaryen outpost fell. The strong cavalry attacks broke through the weaker infantry defense. What a bad start to a must-win match.

Now we must capture the tower of the mother. Otherwise, it will be very expensive. Quickly, we began sending our rallies. We have to defeat the 10M troops in defense. As soon as my rally landed, I knew that we would get the tower of the mother fairly easily. There are no spear troops, even though there are spear commanders.

Quick rallies dropped the defense down to 1M troops. They have no answer to our continuous assault. Rudi quickly destroyed the defense and captured the tower of the mother! Yess! Now we must focus on the other three buildings. Quickly, I began to scout their defenses. We must not let them react quickly!

Chapter 3: Nail in the Coffin

Soon, the ports opened. We did not capture both ports. What is happening today? We seem to have traded racing speed for rally strength. All our rallies have been effective, but we have won the race in only one out of six buildings so far. This match will see us on the offense when we should be the ones defending.

The defense at the tower of the warrior is equally weak. We can topple the defense with 2-3 rallied attacks. I gathered leaders to make rallies. We must capture another building before they can assault the tower of the mother. As soon as the rallies filled, we launched them. We must be quick. We have 40 members compared to their 28. We must not waste the advantage we have with our numbers.

Wait, what is this report? It is from several minutes ago. Oh no!! I forgot about Lord of Rose. He had sent repeated solo attacks to capitulate the defense. Rudi had tried hard to hold on. There was nothing he could do. Within seconds, the defense troops had been banished from the tower. Cavalry troops counter infantry....

Chapter 4: Coordinated Assaults

This is frustrating. We gain one building, and we lose another. We cannot keep playing this cat-and-mouse game. We must capture a building and place a strong enough defense to counter them. They have a lot of cavalry. However, except for Lord of Rose, their leaders are weaker than ours. He cannot fight everywhere. We must split their forces. And then strike at crucial locations. We must target two to three buildings at once.

Yessss! Our rallies have absolutely destroyed the defense at the Targaryen port. Rudi immediately captured it with one of his top accounts. At the very same moment, james successfully defeated the weak defense at the Tower of the Warrior. Let's go! We have to continue these attacks.

We are doing well offensively. We must fight hard. I began spying on the outposts. We must not give them even a second to breathe. Let's go! The defense is decently strong; however, there are other troop types present. I directed some of the smaller cavalry rally leaders to soften the defenses. The tower of Mother also has weak defenses. graycon could capture it.

Chapter 5: Casterly Rock

Even though we have captured two buildings, we still make fewer points per minute than the enemy. We have to capture Casterly Rock. Otherwise, we will lose the lead we have. I calmed myself and focused. I must not disappoint the team.

Come on! Once again, I am the fastest to capture the building. I am happy that today is not the day I am beaten. There are no strong spear leaders in the enemy; the defense will hold. We have at least one building guaranteed to be under our control for the rest of the game. Let's go! Immediately, titanium successfully captures the tower of the mother from [WiN]. Yess!!

Within seconds, Lord of Rose began attacking everywhere. He is not leaving here without a win. Wait a minute! Nomad's commanders. They are not spears. Oh no! Within seconds, Lord of Rose cleared the defense at both ports. The infantry defense at the Targaryen port and the mixed defense at the Lannister port could not stop the strong T5 cavalry...

Chapter 6: Resurgence

As soon as the outposts opened, we raced to capture them. We need to counter their point gain per minute. Let's go! Finally, we have won both the races. To retaliate, Lord of Rose rallied the center. He, too, knows how important holding Casterly Rock can be. I sat silently watching the rally march towards Casterly Rock.

So close! Even though we had been defeated in the first rally, our defense held strong for the second one. Their lack of rally coordination has helped us a lot. However, it is a battle of survival. So far, we have no answer to the relentless assault by [WiN].

Nomad seized this opportunity and captured the Targaryen port while Lord of Rose was busy focusing on Casterly Rock. This time, he set the correct commander lineup. They have no strong infantry lords. Nomad will be able to repel all of them. Finally, we have two strong buildings! Come on!

Chapter 7: Survival

Realizing that he would not be able to defeat us at Casterly Rock, Lord of Rose began rallying the infantry defense at the Tower of the Warrior. We have to continue attacking and capturing their buildings. If they take one from us, we should capture two. We have the numbers.

A few seconds before we lost the tower of the warrior, we captured the Lannister port. We are making them fight everywhere. We cannot stop now. We still lead with 3,000 points. To disrupt their defenses even more, I began attacking player cities. We need the points too. In an attempt to exchange castles, Lord of Rose left his tower. James pounced on this opportunity and captured it!

For the next 15 minutes, buildings exchanged hands many times. Strong cavalry rallies landed on the tower of the mother. However, none could break the defense. This is becoming an expensive match. However, we are slowly pulling away from [WiN]. Before the mines open, we have a 17,000-point lead. If they capture both the mines, we could still lose the match. It is too close to relax...

Chapter 8: Fierce Confrontation

We do not have a strong rally leader for the Lannister mine. However, we have to try to win the race. graycon focused on the Targaryen mine. As soon as the time went to zero, I watched as the players raced to capture the mines. Ah, we have captured only one of the two mines. Nonetheless, Lord of Rose has lost the race.

However, he will surely attack pacahontas' mine. He will 100% get it from us. We have a good chance to capture the second one, and we must not waste it. graycon immediately began a rally. PAndaKing is not strong. However, our uncoordinated rallies could not break the defense.

OMG! I forgot to give the players healing speedups. What am I doing?! They are trying very hard to make it to 40,000 points. They know they cannot win. However, they could deny us 80,000 points. I cannot be making such mistakes in crucial matches. We have to capture the mine! We have to!

Chapter 9: Final Showdown

Finally, we are able to coordinate the rallies. However, we do not have enough to defeat their defense. Oh no. We might not even make it to 60,000 at this rate. All our top leaders are stuck in other buildings. Only graycon and a few other smaller rally leaders are left.

YEESSSSS! Let's go! We have control of the mine. We have lost 2000 points to [WiN]. However, none of the [WiN] rally leaders will defeat graycon. We are guaranteed victory as long as we hold what we have. Once mines are empty, Lord of Rose will attack cities. But we will win no matter what.

Sadly, we will not make it to 80,000. However, [WiN] fought well. Credit where due. I watched as the timer slowly went down to 0. We win! Let's go! What a hard-fought victory.

Chapter 10: Victory and Top 10

What a day! So many setbacks. We fought hard for our fourth straight victory in five matches. A record for sRH. We have now won four in a row. Furthermore, we are at rank 9 in the B league. Even if we lose the next match, we have a very good chance to stay in the top 16. We will make it to the playoffs! Come on!

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