Hey friends!
This is my second post about how Alliance Conquest 23 season battle 2, passed for me and [III] The Grey Army alliance
The first part is here - https://forum.gtarcade.com/topic/256535
- Intro
- Thoughts on the battles we had
- Thoughts on the current state of the alliances we faced
- Lessons learned


Intro
First of all, browsing (TIS) This Is Sparta alliance we did not saw super whales except Ever, so even they was a little bit ahead of us in score, and even in people activity, we were more confident that we are ahead.
By the way as i am playing this game more then 7 years and started on k6 (when k6 was the last kingdom) I saw Ever as a right hand of (1KS) 100 Kings Alliance on Kingdom 1.
I was the leader of (FoF) Burning those days and we were participating in 1-10 kingdoms coalition to swap knowledge and support each other. The thing really did not go well but that will be a completely different story when i will be sharing some GOTWIC history with you (and i have that in plans)
So returning to our AC match, we had stomach feeling that we are stronger. So was thinking how much points we need to take in case we will be wining to not dive too deep in ranking, to have a chance mach with not top top monster alliance and find some opponent of our level +- and then almost with guarantee lose 4th match, jump may be loose 5th and after attack top 16 from like 25 position.
For me it was also a personal principal match as i have 2/2 of my ex in game wifes in that alliance (TIS) hope they are happy there
So now i am single ladies ;-)
Battle Thoughts
Well, as we expected, Ever was a problem. And she rushed Euron Greyjoy, the commander, with hero introduction event. So her Spears was a problem even for our pretty strong INF players not saying the CAV ones. The fact that she messes with a weapon on Euron - was not saving the day...
I new for sure that TIS has some good runners, and i saw these runners manage to first capture the buildings, So from the runners' perspective, it was a VERY competitive match
At the first round, we managed to take 3/4 targets, which closed a fool warrior combo for us, and the one we did not capture was the closest one (easier to attack and defend for us potentially)
So as a result of First Race we had:

Solid start.
We were trying to swap outposts, as an opponent, so neither of us managed, and we swapped outposts

Second Race
We loose both ports, as i said they have some very good runners or it was just not our day.

Until the Casterly Rock opened, we managed to take close port back
And was preparing to the third round race.
Third Round Race
We notice that until that time we had notice that they are swapping buildings quite a lot, so we sent a few slow marchers to counter swap Casterly rock.
AND FOR GOOD

I was one of slow marchers but not my attack counterswap the Castlerly rock for us.
Also whyle they was preparing for CR swap we fast-rally their port. And after CR swap we was in a dominant position

Race four
They started to solo wipe and rally our building, and as we were pretty much everywhere, we were not able to defend everywhere
So we not only switch port for an outpost but also lose Mother and completely forgot about strongholds so lose both of them
But Casterly Rock's defense went well

So castles were switching colors here and there
And to the drop bubbles moment we came not in our best shape, but we were still holding a Warrior full combo which helped our rally leaders to repaint enemy buildings

But when the bubble drop it found out that when their players start to experience not only our rally pressure but also our solo hit pressure
It felt like they caught a little demoralization and were not fighting as intensely as they were before
So from the points making we was a little bit ahead because we took more castle points a little bit more.
Half of the game the match was highly competitive

But after that when their members start to experience pressure, and we kept Warrior full combo boost
It starts to feel like rallies are not full gatherings for long, and there is not enough bullets in their big guns
To the last Mine race we had ~15k point advantage so it was pretty safe
But we took 1 mine by race and counter swap their Mine on a swap attempt

Mines were swapping owners a few times from both sides
So as I said in the beginning, we had the idea to not take max available points
And we disband at ~80k
That was a very bad move from us because, as we are good people and we really liked our opponent so we decided to give points to them - that played a very bad joke with us.
After the game 6 we was 18 in ranking and TIS was 16
When we faced BDR they was not as generous with us as we were with TIS (but that is a completely another story)

Honorable mentions
As was expected, it was looking like "one man show" from the TIS side Ever did ridiculous amount of elimination.
She did as much as the next !10! TIS best eliminators TOGETHER or !5! our best eliminators
TIS has 7/20 best eliminators in total elimination rankings
And 11/10, let's say, is equal in healing

From the speed side, I want to highlight Eliriah and vampirewoolfG from the TIS side
This alliance definitely has a future. I heard good calls here and there about them, also heard that they have some warriors and invaders, which is good.
Would be a pleasure to meet them arround again!
Wish you the best!
PhoeniX

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