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A Young Lord of the Ancient Kingdoms Part 63 (The Wars of K411)

Wars & Stories in Westeros Wars & Stories in Westeros
Article Publish : 04/27/2025 08:47
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A Young Lord of the Ancient Kingdoms Part 63 (The Wars of K411)

It hadn't been possible to rest in K411 for an afternoon. Once tranquility had been underway, a radical change took place when our Lord and his friends arrived in these lands.

Those who were native to these lands always had to maintain the truce, for fear of being attacked and their lands devastated. They may have had great power, but their battle statistics were completely mediocre.

For our Lord, since his arrival, apart from the leader of the CTW alliance, the alliance that dominated K411, who, despite being a lancer, still didn't fight, so the concern diminished.

It was simply a matter of competition...

Against whom?

But against the other invader, Seanaldo, belonging to the NCL alliance, who was already invading this kingdom but was alone, our Lord was always present to attack him or to strike at his rival.

He was strong… and our Lord knew that, so a rally was necessary, but even so, he didn't know if he would win.

The idea was that he would attack and escape quickly, leaving our Lord no time to mark him with a rally and quickly request support from his battle companions.

It was a matter of waiting for him to have a moment of carelessness, because with the activity he saw, our Lord ruled out catching him AFK, which would be a complicated battle.

But the unthinkable would happen, not at all from our Lord and a fatal mistake for a Realm Invader, and that was to lose his truce, which he didn't activate, and he was asleep and in the King's Landing areas.

Obviously, this golden opportunity wouldn't be wasted by our champions, who quickly organized themselves, and our Lord, having better attack stats, initiated the first manifestation.

Therefore, when he cast it, something would happen that would largely relieve our Lord of a possible act he might have committed earlier.

That act meant he might have attacked the enemy alone, but the enemy was defending with lancers and infantry, which seemed odd to our Lord, since he was a cavalryman just like him.

If he had attacked alone, it would have been a total disaster. Perhaps not much would have been gained, but they would have wiped out the lancers and infantry protecting the castle and eliminated the counter-troops toward our Lord.

So the demonstrations continued…

He was still a tough enemy to defeat, even without the lancers, as our comrades' losses were considerable.

Although he would also lose many troops, only the cavalry would remain, the last line and the one with which the fight was fought. All of this, and he wasn't in his war gear, because on the advice of DYT, who also came to watch the battle, he saw that he had very good Hybrid Bleeding synergy.


But this time our Lord would attack him alone, practically delivering the final blow. Afterward, our champions would retreat and activate a truce, just watching how he would react when the enemy awakens.

So, something totally unexpected for them, he ended up leaving one kingdom for another, which took the three Lords by surprise—well, four, since DYT was a guest watching—but happiness for them, the kingdom was entirely theirs.

So, the moment of truth with the fight and taking advantage of the RSS as merits would be great for them, fulfilling their main objective.

From there, the real hunt began. Our comrades showed no mercy to anyone, despite receiving emails threatening them as if they were offering mercy, which is what they invested their transnational TP in.

And aside from the rewards, they looted exaggerated amounts of resources, both for the rescue of the lost troops and for future battles...

And starting demonstrations, the 3 Lords always had to use 50% expansions to completely fill the battle, since there were 3 of them but they were fine, without competition and tranquility.

After earning approximately 50M merits in a week, among several enemies, our group of friends was calm.


For both the WRA and CTW alliances, most of the gains came in terms of merits and resources, and the alliance was afraid of debuffing it to avoid losing King's Landing.

But something would happen that our Lord didn't foresee: another ally of HHH would arrive unannounced to take advantage of the situation. This was something that would further anger our Lord, as they would steal the prize of a powerful Lord he had his eye on.

He angrily reported to his friend AmaiAmai, who, since he holds the rank and is one of the leaders of the HHH alliance, might be able to offer a solution. Since our Lord's arrival, he had been waiting for that enemy to place him in danger.

It was as if someone had come and stolen your prey. Finally, our Lord had a partial understanding of animal life.

And that situation would now become a problem between allies of the same alliance.

The developments would be based on our Lord finally getting a weight off his shoulders and finally taking advantage of his worthy reward, since it had been a month since our Lord arrived, and getting rid of that was satisfying.

In the end, another from his same alliance came to take advantage of the situation, and now our Lord would be competing against someone from his own alliance.

In conclusion, in all battles, especially when it was a meritorious hunter, never neglect the truce, and it was preferable if you were alone to go as a zero castle, but that would be frowned upon.

And in the event of the sudden appearance of a new competitor, it's always good to make things clear within the alliance, about not wanting company or something like that, to avoid problems with your own allies...

That would be all for today!

Thank you very much for reading!

Until next time!




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