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Game Mechanic : Shelter

Guide
Article Publish : 05/03/2024 00:58
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Hi everyone, i’m PO PandaMoratia. In today’s article we will talk about the mechanic behind the Tower of Knowledge (later ToK) skill Shelter.


Shelter is a skill available to everyone and unlockable at ToK level 40.


Concept : 

This is an aura and its effect lasts as long as the bearer is alive. It will grant to all your Immortals the ability to have a 50% chance to recover some HP everytime they sustain damage.


Best use on ?

As most Aura, they are best to use on Support and Defense immortal. To avoid having the healing cut by a Wound effect, the best user for this skill is probably Athena.

Good combinaison : 

Being a Healing skill, it goes very well with Spring Of Life that not only increases the healing done but also has a chance to reduce the further incoming damage on your Immortal. Memory Defense can also increase the healing done by Shelter and is a solid pairing. Since it is an Aura and each immortal individually gains the ability to be the source of the heal, Wine and Dine will NOT work.

Conclusion : 

This skill is decent and can provide a great source of sustain for sturdy designed marches. However you need to be careful of who you have in front of you, if you are not an Athena user, as Wound can make the entire skill useless. It is very efficient if you face opponents that deal a lot of damage hits, like Auto Attack based marches or composite skill Immortal. It is less effective if the opponent is built to deal a few but heavy hits like Armageddon as an example.


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Press Officer [S56]PandaMoratia


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Infinity Kingdom / 無盡城戰

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