Every hunter in GOT WIC fights for a reason. For some, it is for glory, the chance to build their reputation that may echoes across kingdoms, spreading their name into common talk. For others, it is the merit, earned through hard fought victories, calculated risks or continuous plundering to push the into the top merit ranks. Then there are those who simply crave the thrill of battle, living for the moment two armies collide and the fortunes are decided in a single report. Whatever may be the players motivation, one thing remains certain: no hunter ever truly operates alone. Behind every march lies a network far beyond what any enemy could see.

It was during one such hunt that TheHunteR of ExF set his sights on Kingdom 132.
The kingdom was home to several members of OBV, a group known for responding quickly whenever one of their own came under threat. That alone made the kingdom an interesting target. Yet it was not OBV itself that initially caught TheHunteR's attention. Instead, it was a single city sitting quietly among the kingdom's landscape.
The city belonged to LordComeBack.
At first glance, the opportunity seemed too good to ignore. LordComeBack was unbubbled and appeared inactive. To an experienced hunter, such sights are often invitations waiting to be accepted. However, experience also teaches caution. A city can reveal much about its owner before a single scout is sent, and what TheHunteR saw immediately raised concerns.
LordComeBack's gear was heavily focused on infantry.
Under normal circumstances that might not have mattered, but TheHunteR himself specialized in infantry. If a battle broke out between the two, neither side would enjoy the advantage of troop counters. It would become a direct test of strength, gear, commanders, and sheer numbers. The kind of battle where mistakes are punished and victories are earned the hard way.
Still, assumptions win no wars.
TheHunteR dispatched scouts to uncover the truth.
When the reports finally returned, they confirmed what many hunters dread finding. LordComeBack was not an abandoned city waiting to be plundered. Behind the walls stood a massive defensive force. Millions upon millions of troops filled the city, including a significant number of high-tier soldiers capable of inflicting devastating damage on any attacker careless enough to underestimate them.
The report showed nearly seventeen million troops protecting the city.
It was a daunting sight.
Many hunters would have looked elsewhere.
TheHunteR did not.
With guidance and encouragement from ExF officials observing the operation, confidence began to outweigh caution. The target was difficult, but not impossible. Large rewards often required large risks, and TheHunteR had never built his reputation by avoiding challenges.
The decision was made.
Moments later, TheHunteR ported into Kingdom 132.
The appearance of an enemy hunter within the kingdom immediately changed the atmosphere. What had been a quiet kingdom suddenly found itself under observation. Troops were checked. Cities became alert. Somewhere behind their screens, players began watching to see what would happen next.
Then the march was launched.
A powerful army of roughly 1.5 million troops surged across the kingdom toward LordComeBack's city. The attack represented a significant commitment of force and left little doubt about TheHunteR's intentions. The defenders had little time to react before the armies collided.
The battle was brutal.
TheHunteR's infantry smashed into LordComeBack's enormous defensive formation as millions of troops fought for survival. Reports poured in as casualties mounted on both sides. The defenders held firm, but not without suffering terrible losses of their own. TheHunteR's troops carved deep into the city's garrison, inflicting nearly 2.5 million kills and wounded in a single attack.

It was a respectable result against such a heavily defended target.
Yet victory remained far away.
The cost of the assault had been significant. TheHunteR's own forces had suffered heavily, and the reality of the situation became clear. Breaking a seventeen million troop defense would require multiple attacks, each more expensive than the last. The battle had entered the grinding stage where determination matters just as much as power.
But before another attack could be prepared, the battlefield changed completely.
Without warning, Mohamed 10 of OBV launched a counterattack.
The response was swift enough to suggest preparation. Whether Mohamed had been monitoring the kingdom or simply reacted with impressive speed, the effect was the same. An OBV defender had stepped forward to challenge the invading hunter.
Leading a powerful female cavalry lineup, Mohamed possessed exactly the type of army that infantry commanders dislike facing. Cavalry naturally counters infantry, and while TheHunteR's main force was still away from the city, Mohamed's attack found another target.
Millions of Tier 1 troops remained behind.
The strike slammed into them, cutting through the lower-tier soldiers and inflicting noticeable damage. Although the attack missed TheHunteR's primary army, it sent a message that Kingdom 132 would not sit quietly while one of its members was under attack.
For a brief moment, it appeared that the defenders had seized the initiative.
If that was Mohamed's expectation, it would not last long.

News of the attack spread quickly through ExF channels.
The response was immediate.
Rather than continuing the battle alone, ExF reached out to one of its trusted allies. From NBe came a warrior whose reputation was already well established across the battlefield.
TRA.
A mighty spearmen lord known for devastating offensive power, TRA was exactly the kind of reinforcement capable of changing the outcome of an engagement in an instant. His arrival transformed the situation from a local defense into something far more dangerous.
And he wasted no time.
Mohamed's city had one critical weakness.
Its lord was absent.
Still returning from the attack against TheHunteR, Mohamed's city stood exposed just long enough for TRA to strike.
The first impact was catastrophic.

TRA's army crashed into Mohamed's city with overwhelming force, tearing through their defenses and eliminating more than ten million troops in a single attack many of whom where tier 5 units leaving the scale of the destruction staggering, represented months of investment and countless resources.
The city erupted into flames.
For many players, a report of that magnitude would have been enough.
For TRA, it was only the beginning.
Before Mohamed could recover, a second march was already underway and struck once again, crushing many of the troops that had survived the initial assault leaving what remained of the city's defensive strength rapidly disappeared beneath the relentless pressure.

By the time Mohamed's lord returned, the damage had already been done.
The counter attacker had become the victim.
The hero had become the victim.
With LordComeBack now protected beneath a fresh shield, the original target was no longer available. The hunt itself had effectively ended. Yet despite that fact, nobody would remember the battle as a failed attack on LordComeBack.
Instead, they would all be reminded of the burning city of Mohamed 10.
His attempt to defend a kingdom ally had been courageous, but courage alone does not guarantee success. In a show to challenge TheHunteR, Mohamed had unknowingly drawn the attention of forces far greater than expected. What was suppose to be a quick and effective counterattack had escalated into a devastating lesson about the reach of alliances and the consequences of intervention.
As the fires continued to burn across Kingdom 132, one fact became impossible to ignore.
LordComeBack had survived.
But Mohamed paid the price.
One OBV member had chosen to play the hero.
By the end of the battle, he was the one left standing in the ashes.



