GTarcade App

More benefits, more surprises

Get

Details page

[Review] Winners and Losers: Analysis of Patch 2.9.3 Notes in Infinity Kingdom

Guide Forum suggestion
Article Publish : 03/09/2026 10:36
Translate

💠Introduction

What’s up, folks? Welcome to this month’s edition of Winners and Losers for Patch 2.9.3. Patch 2.9.3 will be released on Thursday, March 12. The patch contains quality-of-life optimizations, immortal adjustments, and dragon buffs. In this article, we’ll discuss the most important updates, who will benefit, and who will suffer from the changes.


💠Table of Contents

  • Optimizations
  • Adjustments
  • Buffs
  • Summary


💠Optimizations

Rune Factory’s reward shop will soon be expanded to include Legendary Immortal fragments and their exclusive artifacts, which is a significant upgrade from the current offerings of Inferno Insignia, Dragon Essence, Holy Dragon Crystal, and Shadow Dragon Crystal. Players currently have to convert Rune Insignias into Inferno Insignias and spend them in the Peak Battle Pass shop for those items, but the update will likely add early Legendary Immortals directly to the Rune Factory shop at a better exchange rate. This change gives free to play and low spenders another reliable way to obtain powerful units and artifacts, especially since Energy Cores can already be purchased with Gems.

Winners: Free-to-play and low-spenders

Losers: N/A

The Legion of Frostborne map received several optimizations, including the addition of federation markers that alliance leaders can manage to coordinate strategy more clearly on the map. Leaders participating in federations are now automatically placed into shared chat groups, which removes the need to search for each other in rankings to start conversations and makes communication between allied leaders much easier. In addition, alliance thermal towers will now display server identifiers, improving overall map clarity for everyone involved.

Winners: Alliance leaders

Losers: N/A


💠Adjustments

Atalanta is receiving a skill rework that replaces Sniper’s Stance with a new active skill called Focused Sniper. The ability fires a powerful crossbow bolt that deals 240% physical damage plus 80% per level, reaching 800% damage at max level, and grants her normal attacks a 30% chance plus 10% per level to pierce the target and hit the nearest enemy behind it for 10 seconds, reaching 100% piercing chance at max level. Her exclusive artifact will now increase Focused Sniper’s damage by 30%. Compared to her current skill, which reduces attack speed by 25% while increasing normal attack damage by 50% with guaranteed piercing, the rework makes her stronger overall, though the random targeting still makes her somewhat inconsistent for PvP and likely keeps her primarily useful for bossing and PvE.

Winners: Atalanta

Losers: Bosses


💠Buffs

Holy Dragon is receiving significant buffs across its talent paths. The Holy path increases healing from 6% per level to 10% per level, and Concentration increases healing for the most damaged ally from 10% per level to 16% per level, while Judgment Roar’s follow up damage increases from 100,000 to 120,000 true damage if enemy troops remain above 70%. The biggest change is to the Protect path, which no longer heals but now grants Attack and Defense based on allied troop losses, increasing from 30 + 5 per level (75 at max) to 75 + 15 per level (210 at max), representing roughly a 280% stat increase and a massive buff for Lucasta builds that already use Protect. Compared to this huge stat boost, the improvements to the Holy and Concentration paths pale in comparison.

Winners: High spenders

Losers: Everyone else


Shadow Dragon received a minor adjustment to Dark Breath, increasing the Silhouette path’s true damage from 10% per level to 15% per level. However, the change has little impact since few players use Melanthios and even fewer choose Silhouette over the more popular Abyss path.

Winners: N/A

Losers: N/A


Wind Dragon received small buffs to the Strengthen path, increasing true damage from 6% per level to 10% per level and healing from 6% per level to 10% per level. However, the change is largely insignificant since most players rarely choose the healing path, preferring the other options that boost physical or magical damage.

Winners: N/A

Losers: N/A


Earth Dragon received small buffs to two talent paths. The Collapse path increases Earthquake’s additional true damage from 30,000 to 50,000, while the Fissure path increases its normal attack effects to either heal or deal 60,000 instead of 36,000 while still reducing damage taken by 25%. Despite these increases, the changes are fairly minor since both the extra true damage and healing values remain relatively small.

Winners: Everyone not using Lucasta

Losers: N/A


Lightning Dragon received small buffs to two of its less popular paths. Shock increases its true damage from 6% per level to 10% per level, while Overload now increases overall damage by 35% plus 5% per level for every stunned target instead of dealing extra damage directly to stunned enemies. Despite these changes, most players still prefer the Thunder Cry path, so the buffs are unlikely to shift the current meta.

Winners: N/A

Losers: N/A


Water Dragon received buffs to its main paths and core skill. Frigid increases healing from 6% per level to 10% per level, while Coalesce now strengthens its continuous recovery effect from 10% per level to 12% per level and extends its duration by 12 seconds instead of providing direct healing. Ice Breath also received a small improvement, increasing freeze chance from 24.75% + 2.25% per level to 27.5% + 2.5% per level, raising the maximum chance from 45% to 50%. Despite these buffs, the dragon is unlikely to see more usage since the freeze remains unreliable and healing can already be replaced by skills.


Winners: N/A

Losers: N/A

Fire Dragon received modest buffs to two paths. Prairie Fire increases its damage scaling from 6% per level to 10% per level, which benefits players who already use that path, while Wildfire now grants Attack and Defense of 75 + 15 per level for 30 seconds on a critical hit instead of increasing Critical Damage. The Prairie Fire buff is useful, but the Wildfire change is less impactful since fire teams typically focus on crit damage and burst rather than sustained stat boosts.

Winners: N/A

Losers: N/A


💠Summary

Rune Factory will give players more options in its shop. Atalanta will become a better bossing immortal. Most dragon buffs are placebo that won’t change the meta much. Lucasta got the biggest buff.

What do you think about the upcoming patch? Let me know in the comments below! 


💠Related Links

Version 2.9.2

Infinity Kingdom Official Website

PC

iOS

Android

#infinitykingdom #patchpreview

Translate