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Most revolting thing is the "Hunter Castle TELEPORTATION" option.
the conception itself - The Castle - is totally turned up down.
No really - i need one year to bring all stones to one place, i have to care about time on the way, so i care about troops speed, security, out of castle time, etc............ - and then: The enemy, with full power, just arises near you in second.
Castle moving option is a good idea, but, it must be fair. Moving cost must something like: " we need load castle on the available troops(by caring capacity) and move the shit to new place". Same way - if you need to attack somebody on another other side of the Map - be sure to spent a transportation cost.

