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Infinity Kingdom 2.8.7 – The Revamped Peak & Legendary Battle Passes: Chaos, Shops, and New Math

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Article Publish : 09/28/2025 15:26
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Edited by m a ë l at 09/28/2025 15:36


Two passes, 100 levels, and a brand-new shop. The revamp changes how Chaos and Holy/Shadow Immortals are built — but is it really worth the grind?

Now, both the Peak Battle Pass and the Legendary Battle Pass come with revamped reward pools, expanded shops, and a new currency: Inferno Insignias. These changes mean you can now target Immortals and artifacts with more control, instead of relying entirely on RNG or Wheel exclusives.

This is more than a QoL tweak. It’s a real shift for mid-spenders who want to chip away at Chaos without getting buried in Wheel costs. And for whales, it adds another layer of optimization.

The question: is it worth your time and money? Let’s break it down.

Maël’s Opinion: This revamp is overdue and honestly, refreshing. It gives structure to what was a stale system. The introduction of Insignias is clever, because it creates flexibility without fully killing monetization. I see this as the devs acknowledging that players need steadier, more predictable ways to progress. It’s not perfect, but it’s a big step forward.


Table of Contents

  1. What Changed – From Linear Tracks to 100 Levels
  2. Legendary Battle Pass – Holy and Shadow Get More Depth
  3. Peak Battle Pass – Chaos Options at a Lower Price
  4. The New Shop – Inferno Insignias, Fragments, and Artifacts
  5. Value Check – The $80 Question
  6. Impact on Meta – F2P, Mid-Spenders, and Whales
  7. Maël’s Opinion – Smart Addition or New Spending Trap?


1. What Changed – From Old Pools to Selection Chests

For years, the Legendary Battle Pass was straightforward: a few fragments, some speedups, and a limited immortal pool that barely shifted. Peak Battle Pass didn’t even exist. Players treated it as just another monthly grind — predictable, sometimes worth it, often skipped.

Patch 2.8.7 changed that formula in two big ways:

  • Level cap raised to 100. Both Legendary and Peak Battle Passes now run longer and give more total rewards if you commit to the daily grind.
  • Battle Pass Shops introduced. Instead of static fragment rewards, you now get Inferno Insignias, a shared currency you can spend in either shop. That’s the real shift: Legendary and Peak are not two isolated passes anymore, they are two sides of the same system.
  • Selection chests. The Legendary Pass added a broader immortal pool (Fu Fei, Anubis, Nine Tails) instead of locking you into the same four Chaos immortals forever. This flexibility finally brings real choice to Battle Pass progression.


Why does this matter? Because Inferno Insignias transfer across both passes. If you spend early on Holy/Shadow in the Legendary shop, you’re cutting into your ability to buy Chaos immortals or artifacts when the Peak shop arrives. The prices make the trade-off clear:

  • Chaos shop (Peak): 800 Insignias for 80 fragments, 1200 for an artifact.
  • Holy/Shadow shop (Legendary): 450 Insignias for 60 fragments, 600 for an artifact.

Short-term, Legendary looks cheaper. Long-term, Chaos is clearly designed as the premium sink.

Maël’s Opinion: This is the first time Battle Passes feel connected instead of siloed. It’s clever design — players now need to think strategically about saving or spending. Personally, I’d say don’t burn all your Insignias on day one. Legendary upgrades are tempting, but the Peak shop is where the future meta lives.


2. Legendary Battle Pass – Holy and Shadow Get More Depth

The Legendary Battle Pass always leaned toward Holy and Shadow Immortals, but rewards were capped and repetitive. With the revamp, that pool is deeper and the grind feels more worthwhile.


  • Silver Medallion (free track): still offers Random Immortal Fragments, speedups, and resources.
  • Golden Medallion ($29.99): now delivers more impactful items — including Light and Shadow Selection Chest II, Gems, and Inferno Insignias.
  • Total climb: 100 levels with enough EXP available through daily tasks to max it without spending extra (unless you skip).

What stands out is the choice factor. Instead of waiting on random drops, you now decide where your insignias go. Building a niche Holy or Shadow comp just became much more practical.

Maël’s Opinion: This is the first time the Legendary Pass feels like more than filler. By tying it to insignias and a broader shop, it’s no longer just a side-pass. For mid-spenders, this becomes a real progression path for Holy/Shadow, and even free players get meaningful fragments over time. I still think $29.99 feels steep for what you get, but the added shop access makes it less of a gamble.


3. Peak Battle Pass – Chaos Value at a Discount

If the Legendary Pass is about flexibility, the Peak Battle Pass is about raw Chaos value. This is the first time Chaos Immortals and their exclusive artifacts are available through a structured, repeatable system instead of roulette-style events.

Here’s the breakdown:

  • Silver Medallion (free): Decent filler rewards like random fragments (epic and shadow holy), speedups, and resources. Good for everyone, but nothing game-changing.
  • Golden Medallion ($49.99): The main draw. You’ll earn 80 Fate of Chaos Selection Chest II (fragments for every Chaos immortal except Ares and Apollo), 6000 Gems, and 1674 Inferno Insignias if you grind it to max.

This is where the difference shows. A normal Chaos roulette pull can cost absurd amounts of gems or money for uncertain returns. With the Peak Pass, you know exactly what you’re getting — guaranteed Chaos progress every season.

The catch? Prices in the shop are steep. At 800 Insignias for 80 fragments, and 1200 for a full artifact, you won’t be able to buy everything in one run. You’ll need to prioritize.

Still, the math checks out. Compared to roulette, $50 for a predictable 80+ fragments plus shop access is one of the cheapest ways we’ve seen to farm Chaos.

Maël’s Opinion: Peak is the real centerpiece here. If you’re serious about Chaos immortals, this pass is almost mandatory. The grind feels reasonable, the rewards scale well, and unlike roulette, you walk away knowing what you paid for. That’s a huge psychological win for mid-spenders.


4. Shops and Inferno Insignias – The New Currency Game

Here’s where the revamp really changes the landscape. Both the Legendary and Peak Battle Passes share the same new currency: Inferno Insignias.

That detail is crucial — because it means your spending choices in one pass directly affect what you can afford in the other.


  • Legendary Shop (Holy & Shadow):
  • 60 fragments for 450 Insignias
  • 1 Artifact for 600 Insignias
  • Peak Shop (Chaos):
  • 80 Chaos fragments for 800 Insignias
  • 1 Chaos Artifact for 1200 Insignias


On paper, the Holy/Shadow shop looks cheaper. But once the Peak shop opens, players quickly realize where the real bottleneck is: Chaos fragments cost more, and the shop limits mean you’ll never be able to buy everything in one season.

That’s why early spending is risky. If you dump your Insignias into Legendary shop fragments today, you may regret it when the Peak shop arrives and suddenly offers Chaos units like Fu Fei or Nine Tails.

And since maxing both passes only gives around 2600 Insignias per cycle, you’re forced to make choices. That’s not enough to clean out the Chaos shop and still buy Holy or Shadow comfortably.

Maël’s Opinion: This is the first real “economy management” system for high-tier immortals. Insignias feel like a shared pool you need to budget carefully. My advice? Unless your Shadow/Holy roster is falling behind, save as much as you can for Chaos. It’s the long-term investment that will carry harder.


5. Value Check – Is It Worth $80?

So here’s the real math behind the revamped passes.

Each pass runs for 28 days and has 100 levels. You earn 150 EXP per daily task, and each level requires 250 EXP. With at least 6–7 tasks per day, you end up overshooting the required points by the end of the cycle. Translation: you don’t need to gem your way through if you’re consistent.

If you buy both Golden Medallions — $49.99 for Peak and $29.99 for Legendary — you’re looking at roughly $80 per season.

What do you actually get for that?

  • About 2600 Inferno Insignias total (the real prize)
  • Direct Chaos fragments (Peak side, 80 per season)
  • Selection chests (Holy/Shadow side)
  • Gems, speedups, and filler resources


Now, compare that to traditional Chaos unlock route: Chaos Roulette. A single Eye of Chaos roll for 500 costs way more than $80 and only guarantees around 200–250 fragments. With the passes, you’re securing 240 Chaos fragments plus extras for a way cheaper price.

That’s a massive improvement in efficiency — but it comes with pacing. You can’t just dump $500 and max a unit in one weekend. The pass structure forces you into a steady drip-feed, which is healthier for the game’s economy but requires patience from players.

Maël’s Opinion: If you’re developing Chaos, the $80 combo is now the best structured investment in the game. If not, it’s a waste — don’t pay for Shadow or Holy fragments unless you’re actively building them. The passes are no longer “universal value” like the old Golden Path; they’re targeted tools. Know your goals before you swipe.

6. Impact on Meta and Progression – F2P, Mid Spenders, Whales

The revamped passes do not treat everyone equally. Their impact depends on how you approach Infinity Kingdom.

Free to Play (F2P)

  • The Silver Medallions are nice, but the rewards are limited.
  • You’ll get some random fragments, speedups, and resources, but the real power (Chaos, Holy, Shadow) is locked behind the Golden track.

Mid Spenders

  • These are the biggest winners.
  • For $80 per season, you can steadily build Chaos immortals and their artifacts.
  • You won’t max them overnight, but within a few months you’ll have multiple Chaos immortals unlocked and starred up.
  • The passes finally give mid spenders a path to compete without dumping thousands into Chaos Roulette.

Whales

  • For heavy spenders, the Battle Passes are a supplement, not a strategy.
  • They’ll still chase Chaos through Roulette, Festival packs, and event bundles.
  • But even whales can’t ignore the efficiency here — why pay more for fewer fragments elsewhere when the passes give them steady value?
  • Expect top players to max both passes every cycle just to stay efficient.


`Maël’s Opinion: This is the first time in months where mid spenders feel like the system was designed for them. F2P won’t see game-changing progress, and whales will continue dominating, but for players in the middle, these passes are the new backbone of Chaos progression. If you’re aiming to close the gap, this is your ticket.


7. Maël’s Opinion – Where These Passes Stand

The revamp of the Legendary and Peak Battle Passes is one of the smartest changes we’ve seen in Infinity Kingdom in 2025.

Here’s how I see it:

  • The shared currency (Inferno Insignias) was the key. By linking both passes, developers created a single system where every player has to make choices: spend now on Holy/Shadow or save for Chaos later. That kind of tension is healthy and adds strategy beyond just swiping your card.
  • The $80 bundle for both passes is easily the best value we’ve seen for Chaos progression. If you’re a mid spender, this is no longer optional — it’s the baseline.
  • F2P still get scraps. That hasn’t changed. But the revamp does at least keep them engaged with more accessible random fragments and small boosts.
  • Whales are still whales. But even they can’t ignore how efficient these passes are compared to Roulette or Festival packs. They’ll max them every season just to stay ahead.


What I really like is how the revamp shifted the conversation from “who spends the most” to “who manages Insignias better.”

Do you burn them for faster Shadow/Holy builds, or save them for Chaos dominance? That choice adds depth — and for once, mid spenders aren’t left completely in the dust.

Maël’s Take: If you’ve got the budget, buy both passes and play the long game with your Insignias. If you’re F2P, don’t feel pressured — you won’t catch whales here anyway, but you can still collect steady value. And if you’re a whale, congratulations, the system just gave you a cheaper way to keep winning.

For more insights, check out my previous articles here or discover exciting content on my newly created YouTube Channel.

Download Infinity Kingdom now and script your legend.

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