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More benefits, more surprises
Many players are getting annoyed by the simplicity to make an overpowered bow build. I believe it was the developers intention to make bows strong behind a wall but still breakable, not only are they unbreakable unless you own a maxed account. But they're far too strong even when attacking castles. A simple way I feel to solve this is to nerf bow health and def to 75% of their original base value when defending their castle, behind a wall; once their wall has fallen or they're attacking a castle this should be reduced to 50% of their original base value.
I am sure there are more elegant solutions also, but we all know something needs to be done!