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Who is responsible for the changes to Poseidon Boss in Sanctuary Expedition?

Bug & Support
Article Publish : 03/24/2024 15:04
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I do not know who is responsible for the changes done to the Poseidon boss in the sanctuary expedition. Now, Poseidon has more than one turn (not next to each other) in each round. Because SSA-Kotz uses speed to determine the placement and turn of each Saint, HOW CAN A BOSS (Poseidon) have two or more different speeds at the same time (to have alternate turns/not next to each other)???????? This is an IMPOSSIBILITY AND YET ONE OF TENCENT DEVELOPERS HAS DONE THIS TO POSEIDON BOSS both in the PVE MELEE and now in the Sanctuary expedition.

I used to use Seraphina (Poseidon's wife), her lost continent special skill used to restrain Poseidon Boss before, but now, because Poseidon has more than one turn in each round it is impossible to restrain him twice in each round (because his turns are at different times/because they are programmed at different speeds/which is impossible).

Poseidon Boss, now has the ability to kill two saints in first round with one thunder skill. (Two different saints one-shotted) with one thunder??? HOW IS IT POSSIBLE TO HIT TWO DIFFERENT SAINTS (NOT NEXT TO EACH OTHER WITH ONE THUNDER)???? IT IS A PHYSICAL IMPOSSIBILITY AND YET, ONE OF TENCENT'S DEVELOPERS CODED IT IN THIS WAY???

I do not know if the updates/changes made to SS Poseidon ruined the Poseidon Boss here in Sanctuary Expedition and also the PVE Melee that has Poseidon (using Confuse to two different Saints in each round). It is so absurd (because developer coded the change (confuse) wrong that with two turns in one round there were actually three saints with confuse (attacking the allied saints) in the same round. CAN YOU IMAGINE THREE ALLIED SAINTS BEING USED TO ATTACK THE OTHER THREE ALLIED SAINTS???? HOW IS ONE SUPPOSED TO PLAY THE GAME LIKE THAT???? (because developer forgot to remove one of the Confuses, an it remains in confusion after the round has ended/continues in the following round).

This game has more bugs and coding errors than positive things about the game. There is no congruity between the Saint Skills (written skills) and what Tencent's developers code (to represent those skills). WHERE IN POSEIDON'S abilities does it say that he can confuse the opposing saints??? HE DOES NOT HAVE THIS SKILL. WHERE DOES IT SAY THAT A SINGLE THUNDER CAN STRIKE TWO DIFFERENT OPPOSING SAINTS AT ONE TIME AND KILL THEM BOTH (one-shotted)???? HOW IS THIS PHYSICALLY POSSIBLE??? (to split a thunder into two different thunders, so as to attack two different saints at the same time, and kill them in the first round????


Seraphina's Lost Continent skill says <<IMPRISON AN ENEMY FOR 1 ACTION ROUND AND KEEP THEM FROM CASTING ANY SKILLS>>. Poseidon casts the big wave (3 energy cost), casts thunder (that punishes opposing saints with reflect damage), and Poseidon in his second turn no longer has the Lost Continent to imprison him??? It seems that your developers do not understand what an ACTION ROUND MEANS???? ROUND IS THE WHOLE ROUND. IT IS NOT THE SAME AS WRITING ONE TURN. BECAUSE IT DOES NOT SAY TURN, IT SAYS ROUND.

This is the error report so that you can verify the developer code and the errors that Poseidon Boss currently has. You have not fixed the Pandora Boss or the Kanon Geminis Boss in Sanctuary Expedition still. Artemis has several turns in each round which is logically impossible (because they are not turns next to each other/but whenever the coder developer chose to give her several turns). How can a saint have two different speeds??? Not possible right??? so how can their turns be at different times???


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