GTarcade App
More benefits, more surprises
import pacakages
import librarys
var worldBossHP:Number = 99,999,999,999.0 ; // float value
var loopCount:int = 10; // Number of times to loop before defeating the boss
while (loopCount > 0) {
trace("World Boss HP:", worldBossHP); // Output current HP
worldBossHP -= 9,999,999,999.0; // Decrement HP in each loop iteration
if (worldBossHP <= 0) {
trace("World Boss Defeated!");
break; // Exit the loop if the boss is defeated
}
loopCount--; // Decrement the loop counter
}
if (worldBossHP > 0) {
trace("Failed to defeat the World Boss!"); // Display this message if the loop ends without defeating the boss
}
note this is AS3 which most likely the game using , if not then java but concept simular .